Recovery Operation - Mission To Minerva - #KB3Dchallenge

Recovery Operation - Mission To Minerva - #KB3Dchallenge

I am impressed by idealised concepts for space colonisation. But I think for the people involved, there are many basic challenges that we would face day to day such as a broken wheel, taking a wrong turn and air conditioner breakdown. I think the movie/book The Martian was really great in showing the difficulties and considerations.

To create these frames I sculpted the base landscape using Medium in VR and then into Zbrush and Blender plus Kitbash3D assets for the vehicles. The QuickTexture addon was really useful too. Main character is sculpted in Zbrush, background guys were from Sketchfab.

Cycles Render and Paintover

Cycles Render and Paintover

Ambient Occlusion Render

Ambient Occlusion Render

Render without Fog

Render without Fog

Character sculpt in ZBrush

Character sculpt in ZBrush

Alternative Key Frame

Alternative Key Frame

Shot Exploration Renders

Shot Exploration Renders

Base Landscape VR Sculpted with Medium

Base Landscape VR Sculpted with Medium